# $ K + About netWAR
See
System Requirements 
Install, Register, and Uninstall 
Troubleshooting 
Logon 

Welcome to netWAR! You must register to play. If you still need to register, you can do it from here.
To go to the netWAR Internet website from here:
1	Connect to the Internet as you normally do.
2	See How To Use Setbrows.exe.
3	Click here to jump there with your Browser!

netWAR home page:	http://www.netwar.com
netWAR Webmaster email:	help@netwar.com
netWAR Customer Support:	(415) 898-1999 ext. 528
{bmc HDMLOGO.BMP}
netWAR, Headland Digital Media, and the Headland logo are trademarks of Headland Digital Media, Inc. © 1997 Headland Digital Media, Inc. All rights reserved. All products and characters mentioned in this Help are trademarks of their respective companies. 

# $ System Requirements
See also
How To Use Setbrows.exe 
Troubleshooting 

Ya gotta have Internet connectivity and a system that can handle the flak. Distributed as a 32-bit Windows 95 program, netWAR requires: 
·	Microsoft Windows® 95.
·	Pentium® 90 processor or better.
·	DirectX™ 3a or higher installed.
·	16 MB RAM (32 MB recommended).
·	50 MB free hard disk space.
·	28.8 KPS modem or faster.
·	32-bit TCP/IP stack. (Windows 95 provides a 32-bit TCP/IP stack that you can set up.) 
·	Internet Service Provider (ISP) that supports 32-bit SLIP/PPP connection protocols (check with your ISP). 

# $ Install, Register, and Uninstall
See also
System Requirements 
How To Use Setbrows.exe 
Troubleshooting 

To print these procedures now, click the Options button at the top of this Help window, then click Print Topic. At the Print dialog, click OK. 
Note: DirectX 3a (or higher) is a system requirement for netWAR.
To set up, launch, and register netWAR:
1	Put the netWAR CD in your CD drive with the label up.
2	Open the Start menu and click Run.
3	In the command line, type D:\Setup.exe and press Enter. (If your CD drive is another letter, such as E:, substitute that letter for D: in the command line. For example, type E:\Setup.exe and press Enter.)
4	Follow the onscreen prompts to set up the game. Accept the default folder location, or change it. (Setup defaults to C:\Programs, netWAR. However, you can install the program in any folder of yours, or make a shortcut icon for the desktop.)
5	Launch netWAR. (Click Start > Programs > netWAR > netWAR, or double-click the Shortcut icon, if you put one on the desktop.) 
6	The Logon screen appears. Click New Account. This button uses your Internet connection to go to the registration page of the netWAR website (http://www.netwar.com). The Powers That Be automatically assign a User Name and Password, and email them back to you.
7	Launch netWAR again (Start > Programs > netWAR > netWAR). At the Logon screen, type your User Name and Password, then click Logon. You arrive in the netWAR Lobby.
8	To exit to Windows 95, click Quit where available on screen (or press Esc).

If you have any problems with the game--tough! Just kidding. Uninstall the program, then try the Troubleshooting suggestions in this Help.

To Uninstall netWAR after setup:
1	Launch the Uninstall command (Start > Programs > netWAR > Uninstall). 
2	Follow the onscreen prompts.
3	After Uninstall finishes, as needed, open your hard drive with My Computer (or use the Windows Explorer), and drag the folder netWAR into the Recycle Bin.

# $ How To Use Setbrows.exe
See also
Troubleshooting 

If you get a Help Error Message requesting a browser, take these steps.
1	Open your Windows 95 System folder and double-click Setbrows.exe.
2	The WinHelp Internet Access dialog appears. Click the Browse button to point to the drive and directory where your preferred navigational tool is. You should select Netscape.exe, Iexplore.exe, or Mosaic.exe, then click OK.

# $ K + Logon
See also
Install, Register, and Uninstall 
Lobby 

The first time, use the Logon screen to log on to the game server and register as a player. Once you get your User Name and Password, use the Logon screen to enter the netWAR Lobby.
If this is your first game:
Click New Account. This button uses your Internet connection to go to the registration page of the netWAR website. The Powers That Be automatically assign a User Name and Password, and email them back to you.
For subsequent games:
Launch netWAR. At the Logon screen type your User Name and Password (or accept their default display) then click Logon. You arrive in the netWAR Lobby.
To exit to Windows 95:
Click Quit (or press Esc).
{bmc LOGON.bmp}

# $ Troubleshooting
See also
How To Use Setbrows.exe 
Technical Support 

If you have problems running netWAR, please see the frequently asked questions (FAQs) on the netWAR website (http://www.netwar.com).
To print this topic now, click the Options button at the top of this Help window, then click Print Topic. At the Print dialog, click OK. 
To check FAQs:
1	Click this jump to the netWAR website now: http://www.netwar.com
2	At the prompt, connect to the Internet as you normally do.
3	On the netWAR web home page, click Technical Support.
4	At the System Requirements screen, click FAQ/Feedback.
5	Scroll down to scan the list of questions and answers.
If you still have questions, you can email the netWAR Webmaster (help@netwar.com).

# $ K + netWAR Basics
See
Logon 
Lobby 
Command Quick Reference 
Characters, Vehicles, and Power-ups 
Basic Training 

# $ K + Lobby
See also
Logon 
Select Battle Theater Screen 

The netWAR Lobby offers the Main Menu, viewing area, and advertising space. 
Viewing Area: Frames contents of the selected Main Menu command. Such as game or chat screens, and news about an upcoming tournaments or special events.
Advertising Space: Streams ad data (images and/or text) from the CD or the game server.
Main Menu: Click a command as follows:
FIND	Currently unavailable. Coming soon. 
OPTIONS	Currently unavailable. Coming soon. 
PLAY GAME	Go to the Select Battle Theater Screen and begin the process of joining a game. From there go to the Play Lobby.
CHAT CHANNELS	Chitchat with other combatants.
TOURNEY PLAY	Currently unavailable. Coming soon. 
TOP SCORES	View stats for all full version combatants. 
NEWS/UPDATES	Get the latest scuttlebutt on netWAR happenings.
HELP	Open this netWAR Help.
QUIT	Exit to Windows 95 (also press Esc).
{bmc LOBBY.bmp}

# $ Command Quick Reference
See also
Characters, Vehicles, and Power-ups 
Games 

To print these controls now, click the Options button at the top of this Help window, then click Print Topic. At the Print dialog, click OK. 

F1	Toggle Key Help Overlay
F2	Toggle Player Rankings Display
F3	Toggle Status Bar
F4	Toggle Big Chat Overlay
F5	Select Broadcast Chat
F6	Select Your Team Only Chat
F7	Select Individual Chat (Forward)
F8	Select Individual Chat (Backward)
F9	Adjust Music Volume (use Up/Down Arrows to adjust level)
F10	Adjust Sound Volume (use Up/Down Arrows to adjust level)
Shift	Sprint (temporary bursts...use wisely)
Ctrl	Fire Forward
Alt	Fire Secondary, Exit Vehicle, Underwater
Keypad	Movement*
Ctrl+Home	Take a shot of a game screen (saved as PCX files in your netWAR folder)
*Note: Move with the cursor pad, or use the numeric keypad with Num Lock off.

# $ K + Characters, Vehicles, and Power-ups
See also
Command Quick Reference 
Games 

Meet the cool characters, preview vehicles, and get a heads up on power ups. Just click a name below to sneak a peek.

CHARACTERS:	Who do you wanna be when you grow up? Choose from four characters. 
	A.K. 
	SCHMITTY
	SONJA 
	SPECIAL FORCES DUDE 
VEHICLES:	Is being in a vehicle better than being on foot? YES! Riding around isn’t just fun, it’s the key to success. As a foot soldier, you lose health immediately when hit by an enemy weapon. In a vehicle, foes must use the right weapon to blast you. 
Land Vehicles	BUGGY 
	ARMORED PERSONNEL CARRIER 
	BATTLE TANK 
	BEHEMOTH TANK 
Water Vehicles	HYDROFOIL 
	FANBOAT 
	PONTOON BOAT 
	PT BOAT 
Air Vehicles	JET PACK 
	ATTACK HELICOPTER 
	BLACK HELICOPTER 
POWER-UPS:	Losing your shirt? Scavenge for Power-ups. ‘Copters drop them. 
	ARMOR PACK 
	BALLISTIC SHIELD 
	DOUBLE FIRE 
	FINANCE 
	FLAME THROWER 
	HEALTH 
	INVISIBILITY 
	JET PACK 
	MANUAL TURRET 
	TECH 
	TENT 

# $ Schmitty
DEFAULT WEAPON	Grenades. 
Frequency of Release:	About 2/second.
Blast Zone:	Effective. Greater than A.K.’s bullets.
Damage Points:	Medium range. More than A.K.
STYLE OF COMBAT:	Defensive. 
	Ctrl = Throw grenades forward.
	Alt = Lob grenades backwards.
TIPS:
Best Tactic:	Run rings around your enemy and rain grenades.
How to Beat him:	Egg him on, but don’t follow too closely.
{bmc SCHMITTY.bmp}	

# $ A.K.
DEFAULT WEAPON:	AK47 Machine Gun.
Frequency of Release:	Blinding, rapid-fire succession. Approximately 10/second.
Blast Zone:	Remarkable accuracy. Smallest zone of all default weapons.
Damage Points:	You sacrifice quality for quantity. Fewest points per hit.
STYLE OF COMBAT:	Offensive. 
	Ctrl = Machine gun burst forward with pinpoint accuracy.
	Alt = Fire backwards on a straight line.
TIPS:
Best Tactic:	Fire! A.K. travels light and can shoot in any direction.
How to Beat him:	Watch out for his ability to shoot in multiple directions.
{bmc AK.bmp}

# $ Sonja
DEFAULT WEAPON:	Dynamite. 
Frequency of release:	Just over 1/second. 
Blast zone:	Widest of all default weapons. Mass destruction.
Damage points:	Most damage points of all default weapons.
STYLE OF COMBAT:	Defensive. 
	Ctrl = Throw dynamite forward.
	Alt = Lob dynamite backwards.
TIPS:
Best tactic:	Lure enemies into pursuit, then throw dynamite backwards. 
How to beat her:	Get Sonja to come toward you.
{bmc SONJA.bmp}

# $ Special Forces Dude
DEFAULT WEAPON:	Nuclear Implosion Star.
Frequency of release:	2-3/second.
Blast zone:	Impressive. Larger than Schmitty’s grenades, smaller than Sonja’s dynamite.
Damage points:	Again, more points than Schmitty, fewer than Sonja.
STYLE OF COMBAT:	Offensive. 
	Ctrl = Throw stars forward with pinpoint accuracy.
	Alt = Lob stars backwards on a straight line.
TIPS:
Best tactic:	Get a running start and throw a wall of stars.
How to beat him:	Don’t panic. Keep your head and dodge stars (they’re slow).
{bmc SPFDUDE.bmp}

# $ Grenades
{bmc GRENADES.bmp}

# $ AK47
{bmc AK47.bmp}

# $ Dynamite
{bmc DYNAMITE.bmp}

# $ Nuclear Implosion Star
{bmc STAR.bmp}

# $ Battle Tank
The battle tank is heavy artillery. It’s solid, and probably the best vehicle for running over people, because it turns quickly and has good top speed. The armor is not quite as heavy as that of the behemoth tank up, but it makes up for that with maneuverability. The battle tank deploys long-range missiles, which are fired individually in rapid succession. Besides stronger armor and firepower, this vehicle holds another advantage over the APC, in that it can rotate while stationery. Whether you’re in one for facing one, take the battle tank seriously. Like all tanks, the battle tank is susceptible to flame throwers.
{bmc TANK.bmp}

# $ Behemoth Tank
The behemoth is the granddaddy of all tanks. It’s definitely the best tank in the game. It’s got the best armor. (Even when hit this vehicle has more armor than other brand new vehicles.) It’s got best top speed, although due to it’s size it carries a lot of inertia and takes a while to get going and to stop. The behemoth also boasts the biggest surface area for running people over, but with its wide turning radius, a good foot soldier can sidestep to avoid it. An interesting feature of this vehicle is the reflective armor—basically every time the tank takes damage it shoots off a missile directly in the direction from which the fire came. That means firing at a behemoth is a kamikaze tactic, because you’re going to get hit yourself. It’s particularly suicidal to go after a behemoth with a weapon that fires quickly for that reason. There are some foot soldiers that can avoid the reflective armor pitfalls, however. If Schmitty throws grenades directly in front of him at a behemoth, the reflective armor is going to get him. But if Schmitty runs in front of a behemoth and drops grenades behind him, the reflective armor detects the grenades as coming form above, and shoots return fire harmlessly upward. This works for Sonja, too. 
{bmc TANKBEHE.bmp}

# $ Attack Helicopter
This light brown helicopter is easy to afford, because purchase only requires aerospace resources. Roughly equivalent to a battle tank, the fast-moving, easily maneuverable attack chopper fires long-range missiles that have a fairly high impact but don’t deploy in rapid succession. This vehicle does not have reflective armor, but like all flying vehicles, it’s a great means for getting across otherwise impassable terrain, like jungle. Just about the only thing you won’t be able to fly over is extremely high obstacles, like the volcanoes on the Volcano Island map. Expert players will use attack choppers like jet packs to swoop down and grab power-ups without actually landing (though you can’t use this swoop to grab a resource flag in the chopper).
{bmc CHOPPER.bmp}

# $ Black Helicopter
This fearsome, black armored helicopter is the king of all netWAR vehicles. It flies faster than any other aircraft and emits a napalm-like stream of fiery death. Plus, like the behemoth tank, it’s got reflective armor that shoots your fire right back at you. The chopper’s napalm doesn’t do a lot of damage in itself, but it shoots so rapidly that what it lacks in individual damage points it makes up for in volume. The gunship offers a great deal of protection and maneuverability, and it fires long range. It’s only disadvantage is that it’s not the best vehicle for picking up flags. The armored gunship is costly, too requiring tech points in addition to other resources. What do you do if you’re facing an armored gunship? For now, put something between you and its fire! But keep an eye out for a bazooka-type weapons we just may introduce to give you a chance to shoot one out of the air!
{bmc ATTACKCH.bmp}

# $ Jet Pack
The jet pack is both vehicle and power-up with speed and maneuverability that are hard to match. It shoots a blue light (damage missile). It’s the best vehicle for scouting and for grabbing flags. If you’re in a jet pack and get very near the ground, you can grab a flag just before you land without actually having to get out of the pack. Just hold down Alt (exits all vehicles). Swoop down and grab the flag, releasing Alt at the last second to avoid touching down. The jet pack doesn’t provide you with armor protection, and its staying power depends on your health level. 
{bmc JETPACK.BMP}

# $ Fanboat
In mobility, speed, and maneuverability, the fanboat is a cut above the pontoon boat. Its firepower is faster and boasts a longer range, too. It’s turning radius is quite good, comparable to the pontoon boat.
{bmc FANBOAT.bmp}

# $ Pontoon Boat
{bmc PONTOON.BMP}
This rubber craft is the slowest of boats, but with some armor and a front-mounted machine gun turret, it’s better than nothing! The pontoon boat enjoys an excellent turning radius and shoots glowing red light missiles, which carry about the same damage points as the missiles deployed by the jet pack. This little boat is good for getting around wet area, and beats the heck out of swimming, but it won’t outrun choppers. 

# $ Hydrofoil
{bmc HYDROFOI.BMP}
This triangular craft actually rises out of the water as it accelerates. As if that isn’t impressive enough, the hydrofoil shoots phosphorescent green plasma charges. It’s as fast as it looks, which makes it the best water craft for recon and capturing flags. There’s just one thing to remember before you get carried away: this boat’s turning radius deteriorates at full speed. If you’re going flat out in one direction and need to turn, ease up on the gas to stop for a fraction of a second, then spin around and start up again. It’s actually faster than trying to swing around while in motion.

# $ Buggy
{bmc BUGGY.bmp}
If you need an amphibious vehicle, the buggy is your only choice. It’s a small, quick-turning, easily maneuverable amphibious vehicle with a tight turning radius. It’s not particularly fast in the water, but it is fast enough to chase down a swimming foot soldier. Just be careful not to make yourself a target for fast-moving aircraft in the process. The buggy’s firepower is light in comparison to most other vehicles, and it’s range is short. The buggy shoots exploding bullets, which are more powerful than A.K.’s machine gun shells. On land, you’re better off trying to shoot a foot soldier rather than trying to run him over, because the buggy’s small size requires pinpoint accuracy. 
Tip: Take advantage of a buggy in the Death Paddies, because its wet/dry layout is hard for other vehicles to navigate.)

# $ Armored Personnel Carrier
{bmc HUMVEE2.BMP}
This baby hums along on land. With better speed, maneuverability, and firepower than the buggy, it’s a real step up, though not as formidable as the tanks. The APC shoots small rockets, and provides a wider wheel base than the buggy, which makes it somewhat easier to run over foot soldiers. It’s important to note that because the APC is on wheels (not treads like a tank) it cannot turn or rotate when standing still. So, if you need to change directions, keep in motion.

# $ PT Boat
{bmc PTBOAT.BMP}
If it’s firepower you want, look no further—this boat’s got the best. When you engage the Ctrl key, you’ll activate a front-mounted dual machine gun and a rear-mounted cannon, which fire simultaneously, but at different intervals. The fire from the dual machine gun up front is akin to the steady stream that A.K. delivers with his machine gun. The fire from the rear is measured bursts of cannon fire. Because it is a heavier armored craft, it’s speed is tolerable but not as good as the hydrofoil, and you sacrifice good turning radius. Its best use is for combat. Leave recon to faster vehicles.

# $ Invisibility
{bmc INVISIBI.BMP}
DURATION:	Approximately one minute.
DESCRIPTION:	Makes you invisible for approximately one glorious minute of time on the other players’ viewable screens. You DO show up on their radar; so they can track you that way. 

# $ Ballistic Shield
{bmc BALLISTI.BMP}
DURATION:	Approximately one minute.
DESCRIPTION: 	When operative, you are a shadow player on all players’ screens (including yours). All missiles and projectile weapons, including Automatic Turrets, are useless against a ballistic shield. However, the ballistic shield is vulnerable to land vehicles. Squish.

# $ Flame Thrower
{bmc FLAMTHRO.BMP}
DURATION:	Indefinite. It’s yours until someone blows it out of your hands.
DESCRIPTION:	As long as you can hold on to it, the flame thrower fires an unlimited supply of flames an incredible distance. Almost a sure thing to take out attacking tanks or ‘copters. Not useful in water. Press Ctrl to fire forward. Press Alt to throw flames in your previous direction. Run zigzag and try this.

# $ Double Fire
{bmc DOUBLEFI.BMP}
DURATION:	Approximately one minute.
DESCRIPTION:	Forget defensive tactics, this power-up only fires forward. For about a minute, you have twice the normal firepower of any weapon. Works on foot or in a vehicle. Press Ctrl.

# $ Manual Turret
{bmc MANTURRE.BMP}
DURATION:	Indefinite.
DESCRIPTION:	The favorite all-around weapon of netWAR players. You’ll rotate and fire a stream of blistering rockets in a smooth motion for a full 360º degrees. It’s rapid; it intimidates almost any opponent; and it feels great! Just don’t let other players get inside with you. If you get trapped, you’re toast.

# $ Health Pack
{bmc HEALTH.BMP}
DURATION:	Indefinite. Depends on your skill.
DESCRIPTION:	Can be a literal lifesaver. When you’ve taken too many hits, grab one of these babies. You’ll be better in no time. Head for a tent with some cash! 

# $ Tent
{bmc TENT.bmp}
DURATION:	N/A
DESCRIPTION:	Any tent is a good place to buy health packs. No need to go to home base. (An enemy tent can restore you just as well as your own.) Make sure you’ve got cash! 

# $ Armor Pack
{bmc ARMOR.BMP}
DURATION:	N/A 
DESCRIPTION:	Can mean the difference between styling or traveling on foot. If your vehicle starts to smoke, the armor is low and you need help fast. Forget a mechanic; find an armor pack. Your tank, helicopter, or boat will purr like a kitten in no time. And don’t worry about cash. Unlike real-world repairs, the armor pack is free. You’ve just got to be lucky enough to find one. 

# $ K + Basic Training
See also
How To Train 
Command Quick Reference 

Objective: 
Learn how to use weapons, vehicles, and power-ups in preparation for real combat. Use any means necessary to kill all opponents without being killed first.

Description: 
Welcome to boot camp. Here, you'll become familiar with the weapons, vehicles, and power-ups of the battlefield. Best of all, here's your opportunity to kill (and be killed) without any real consequences. If you do get shot, mowed down by a chopper, or crushed under a tank, you'll simply be re-spawned and given the opportunity to reap vengeance on your slayer. What could be more fun?

# $ How To Train
See also
Command Quick Reference 

Note: You must register to play.
To print these steps now, click the Options button at the top of this Help window, then click Print Topic. At the Print dialog, click OK. 
To get Basic Training:
1	Launch netWAR (Start > Programs > netWAR > netWAR). The Logon screen appears.
2	Make sure your User Name and Password are correct; then click Logon. The netWAR game server Lobby appears.
3	Click Play Game (bottom). The Select Battle Theater Screen appears.
4	Pick a Battle Theater (game server); then click Accept. The netWAR Play Lobby appears. 
5	Click Briefing (left side) to get an overview of Basic Training (optional). 
6	Click Basic Training (left side). The Arena/Players Screen appears. 
7	Select a listed Arena and click Join. The Select Character Screen screen appears.
8	Click a picture to get a character description. Click Accept to choose the selected character.
	A Loading message appears, then the Battlefield appears.
9	Press F3 to toggle the Status Bar (right side) on/off. Check the map and radar for enemies.
10	Press cursor keys or numeric keypad arrows (Num Lock off) to run, swim, and drive. Press Ctrl or Alt to fight. Alt also lets you swim underwater and exit vehicles. And don’t forget to collect power-ups!
11	Press Esc to exit.

# $ K + Games
See 
Mayhem 
How To Make Mayhem 
Death Match 
How To Deal With Death Match 
Teams 
How To Team Up 

# $ K + Mayhem
See also
How To Make Mayhem 
Command Quick Reference 

Objective:
Roam around the level in a "seek and destroy" style mission. The only objective is to kill anything and everything. "If it moves, shoot it!"

Description:
Had enough practice? Mayhem is complete anarchy. Transport helicopters drop plenty of weapons and power-ups throughout the level. Find them, and use them to destroy all opponents that come within range. Mayhem organizes players into teams. But don't be fooled. Just because someone's on your team doesn't mean they won't kill you. In Mayhem it's time to fend for yourself. If you do get waxed, you will be thrown back into the fray (minus any power-ups you had, and hopefully a little wiser). In this perpetual game, your kills (and deaths) will affect your overall rank. So be warned: Big Brother is watching and he's posting your scores for everyone to see. 

# $ How To Make Mayhem
See also
Command Quick Reference 

Note: You must register to play.
All for none, and one for one! 
To print these steps now, click the Options button at the top of this Help window, then click Print Topic. At the Print dialog, click OK. 
To make Mayhem:
1	Launch netWAR (Start > Programs > netWAR > netWAR). The Logon screen appears.
2	Make sure your User Name and Password are correct; then click Logon. The netWAR game server Lobby appears.
3	Click Play Game (bottom). The Select Battle Theater Screen appears.
4	Pick a Battle Theater (game server); then click Accept. The netWAR Play Lobby appears. 
5	Click Briefing (left side) to get an overview of Mayhem (optional). 
6	Click Mayhem (left side). The Arena/Players Screen appears. 
7	Select a listed Arena and click Join. The Select Character Screen screen appears.
8	Click a picture to get a character description. Click Accept to choose the selected character.
	A Loading message appears, then the Battlefield appears.
9	Press F3 to toggle the Status Bar (right side) on/off. Check the map and radar for enemies.
10	Press cursor keys or numeric keypad arrows (Num Lock off) to run, swim, and drive. Press Ctrl or Alt to fight. Alt also lets you swim underwater and exit vehicles. And don’t forget to collect power-ups!
11	Press Esc to exit.

# $ K + Death Match
See also
How To Deal With Death Match 
Command Quick Reference 

Objective:
Survive two rounds of arena battles. For each kill, you get two points. For each death, you lose a point. The points are totaled, and the top players move to the next round. The final round is a sudden death battle. The last player standing wins.

Description:
Up to sixteen players in a battle to the death--and only one will emerge. Darwin never imagined anything this brutal.
The first round gives you five minutes to kill as many of your opponents as you can. Use whatever means necessary. Your kills (and deaths) are tallied. For each kill, you get two points. For each death, you lose one point. You've got to be one of the top four players to move to the next round. 
The last stage is mano-a-mano. The winner is rewarded with recognition and the fear of fellow warriors. The losers go home in pine boxes. (Actually, they return to the Lobby.)

# $ How To Deal With Death Match
See also
Command Quick Reference 

Note: You must register to play.
To print these steps now, click the Options button at the top of this Help window, then click Print Topic. At the Print dialog, click OK. 
To get Basic Training:
1	Launch netWAR (Start > Programs > netWAR > netWAR). The Logon screen appears.
2	Make sure your User Name and Password are correct; then click Logon. The netWAR game server Lobby appears.
3	Click Play Game (bottom). The Select Battle Theater Screen appears.
4	Pick a Battle Theater (game server); then click Accept. The netWAR Play Lobby appears. 
5	Click Briefing (left side) to get an overview of Death Match (optional). 
6	Click Death Match (left side). The Select Character Screen screen appears.
7	Click a picture to get a character description. Click Accept to choose the selected character. The Player Pool screen appears.
8	Click Join then wait for a Death Match game to begin. If you get tired of waiting, click Cancel.
	When a Death Match game is ready a Loading message appears, then the Battlefield appears.
9	Press F3 to toggle the Status Bar (right side) on/off. Check the map and radar for enemies.
10	Press cursor keys or numeric keypad arrows (Num Lock off) to run, swim, and drive. Press Ctrl or Alt to fight. Alt also lets you swim underwater and exit vehicles. And don’t forget to collect power-ups!
11	Press Esc to exit.
Once you get eliminated from the Death Match, you become an eyeball. As an eyeball, you can move around and watch the action. Press Esc to quit. You can then play another game mode or rejoin the Death Match Player Pool.

# $ K + Teams
See also
How To Team Up 
Command Quick Reference 

Objective:
Work with team members to capture as many of the resource flags (which are randomly located throughout the level) as you can, as quickly as possible. Resource flags accumulate points for all members of a team. Use the points to purchase vehicles from the stores located throughout the level. Eliminate the opposing teams using any means (or vehicles) at your disposal. The last team standing wins.

Description:
Ready to have someone watch your back? Team Battle pits four teams against each other in a turf war to the death. The last team standing takes home fame, fortune, and pride. But it's more than just killing. You must attain resources and manage them wisely to enable your team to emerge victorious. Industry, Aerospace, Naval, Tech, and Finance resources are all required to give your team the advantage. When your team accumulates enough resources, each team member can purchase vehicle and weapon upgrades. The sticker price, listed above the supply depots, varies for each upgrade. 

The game begins as a mad race to gather resources. You can kill your opponents (and collect the cash bounty they leave behind), but for the first ten minutes they will be resurrected under their home tent. After the ten-minute mark, the game becomes closed and death is real!

Remember, the key is playing as a team. If you shoot your teammates, they will lose health (and they might start shooting back). Collect the flags, kill your opponents, and bide your time. Be prepared to give it everything you've got when the game becomes closed.

Flag Categories:
Tech 
Industry 
Aerospace 
Naval 
Finance
Pride	Pride flags control nearby auto-turrets. These turrets unleash a deadly spray of rockets at any opposing player. You can recapture Pride flags (if you're fast enough), but proceed at your own risk. Sudden death awaits!

# $ How To Team Up
See also
Command Quick Reference 

Note: You must register to play.
To print these steps now, click the Options button at the top of this Help window, then click Print Topic. At the Print dialog, click OK. 
To get Basic Training:
1	Launch netWAR (Start > Programs > netWAR > netWAR). The Logon screen appears.
2	Make sure your User Name and Password are correct; then click Logon. The netWAR game server Lobby appears.
3	Click Play Game (bottom). The Select Battle Theater Screen appears.
4	Pick a Battle Theater (game server); then click Accept. The netWAR Play Lobby appears. 
5	Click Briefing (left side) to get an overview of Teams (optional). 
6	Click Teams (left side). The Select Character Screen screen appears.
7	Click a picture to get a character description. Click Accept to choose the selected character. The Player Pool screen appears.
8	Click Join then wait for a Teams game to begin. (If you get tired of waiting, click Cancel.) When a Teams game is ready a Loading message appears, then the Battlefield appears.
9	Press F3 to toggle the Status Bar (right side) on/off. Check the map and radar for enemies.
10	Press cursor keys or numeric keypad arrows (Num Lock off) to run, swim, and drive. Press Ctrl or Alt to fight. Alt also lets you swim underwater and exit vehicles. And don’t forget to collect power-ups!
11	Press Esc to exit.
Once the game is closed, Death is real (approximately 10 minutes into the game). If you die, and other team mates are still alive, you respawn under your base tent as an eyeball. As an eyeball, you can move around and chat information to your team mates (just like a scout). Press Esc to quit. You can then play another game mode or rejoin the Teams Player Pool. 

# $ K + netWAR Battle Screens
See
Select Battle Theater Screen 
Play Lobby 
Arena/Players Screen 
Select Character Screen 
Player Pool 
Battlefield 

# $ K + Select Battle Theater Screen
See also
Lobby 
Play Lobby 

Use this screen to pick an available Battle Theater (game server). A thumbnail image of available server appears at the top of the viewing area with the selected theater highlighted. Each thumbnail displays the current number of players logged on to that server (lower right corner). 

A connection rate meter appears beneath each thumbnail (Green=Good, Red=Bad). Connection rate details are in the box beneath the meters, including the title of the selected Battle Theater, Connect rate in milliseconds (the lower the better), and number of Players.

This screen defaults to the theater selected for your previous game. For your first game, or if the default is not currently available, no theater is selected and brief instructions appear in the “theater info” area. 

Click a server and Accept. The Play Lobby appears.
{bmc THEATERS.bmp}

# $ K + Play Lobby
See also
Select Battle Theater Screen 
Arena/Players Screen 
Select Character Screen 
Games 

The netWAR Lobby Play Game command opens the Play Lobby.
The left side of the Play Lobby offers these options:
BRIEFING	Get an overview of the selected game mode.
BASIC TRAINING	Open the Arena/Players Screen screen.
MAYHEM	Open the Arena/Players Screen screen.
DEATHMATCH	Open the Player Pool screen.
TEAMS	Open the Player Pool screen.
{bmc LOBBY2.bmp}

# $ K + Arena/Players Screen
See also
Play Lobby 
How To Train 
How To Make Mayhem 

Used for Basic Training and Mayhem only. Select an available arena and click Join. The Select Characters screen appears.
ARENA:	Lists available combat zones, organized alphabetically. Click an arena to select it. 
PLAYER LIST:	Displays players in the selected arena, organized alphabetically. Updates on arena selection. Double-clicking on any player opens that player's INFO (user information) dialog.
{bmc ARENA.bmp}

# $ K + Select Character Screen
See also
Play Lobby 
Arena/Players Screen 
Player Pool 
Characters, Vehicles, and Power-ups 

Used for all play modes. Basic Training and Mayhem open the Arena/Players screen, then Select Character. Death Match and Teams come here from the Play Lobby. Click a picture to preview the character’s description. Click Accept to pick that character. For Basic Training and Mayhem, you go to the Battlefield. For Death Match and Teams, you must join a player pool.
{bmc CHARACTR.bmp} 

# $ K + Player Pool
See also
How To Deal With Death Match 
How To Team Up 

You come to this screen from the Select Character screen for Death Match or Teams. Click Join to wait in the Player Pool until a Death Match or Teams game is available. Click Cancel if you can’t wait for a game.
{bmc PLAYPOOL.bmp}

# $ K + Battlefield
See also
How To Make Mayhem 
Command Quick Reference 
Characters, Vehicles, and Power-ups 

The picture below shows the Mayhem Battlefield with the Status Bar displayed. Click hotspots for explanations of this screen.
Note: Death Match and Teams Battlefield are similar.
{bmc MAYHEM.SHG}

# $ Status Bar
F3	Toggle Status Bar
From top to bottom, the Status Bar shows:
Map/Player Rankings (F2)
Resources 
Radar 
Chat Messages 
{bmc SB1.bmp}

# $ Combat Zone
Get outta the tent and frag ‘em! Press command keys to change display features. Press cursor keys or numeric keypad arrows (Num Lock off) to run, swim, and drive. Press Ctrl or Alt to fight. Alt also lets you swim underwater and exit vehicles. And don’t forget to collect Power-ups! See also Command Quick Reference.

# $ Map
F2	Toggle Player Rankings Display
The map shows locations of players. To enhance map information, gather Tech power-ups to increase Tech points on the Resources part of the Status Bar. You are the square. Press F2 to switch between the map and rankings of other players. You can also view player rankings from the Lobby Top Scores command.
{bmc MAP.bmp}

# $ Resources
The Resources on the Status Bar represent accumulated points for captured flags (left side), as well as health and armor Strength (right side). Captured flags generate points for Finance ($), Tech (Radar), Industry, Aerospace, and Naval resources. The numbers by each circular icon increase as you collect flags and decrease as you use available resources. Tech points improve your map and radar capabilities. 
Use Finance points to buy health. As you buy health, the health meter increases. Watch that it doesn’t drop too low. The armor meter shows how well your vehicle is withstanding attacks. If this gets too low, bail out of the vehicle--or else!
{bmc PT$.bmp}

# $ Finance
{bmc FINANCE.bmp}
Money is a handy Resource. Collect finance flags to accumulate money. Use finances to improve health. Just stand under any base tent. Finance points increase as you collect flags, and decrease as you buy health.

# $ Tech
{bmc TECH.BMP}
Enhances radar and necessary for purchases of high-end vehicles and weapons, such as helicopters. Collect tech flags to increase the tech points in the Resources part of the Status Bar. Accumulating Tech points enhances your map and radar capabilities. As you collect these, players become color-coded on the area map. Next people become color-coded on your radar screen. Eventually, you can see locations of all power-ups, transport helicopters, bases, and flags.

# $ Industry
For team play only. Capture flags to pick up Industry resources for purchasing tanks and land vehicles.
{bmc INDUSTRY.BMP}

# $ Aerospace
For team play only. Lets you purchase helicopters (tech points may also be required). Capture Aerospace flags to accumulates resources.
{bmc AEROSPAC.BMP}

# $ Naval
For team play only. Capture flags to pick up Naval resources for purchasing water vehicles.
{bmc NAVAL.BMP}

# $ Radar
Use the radar screen on the Status Bar to track locations of opponents, transport helicopters, bases/flags, and power-ups on the map. (You are the blip in the middle.) To enhance radar capability, collect tech flags, which increase the Tech points in Resources.
{bmc RADAR.bmp}

# $ Chat Msgs
Messages appear on this part of the Status Bar. See also Chat Channels.
{bmc SBCHAT.bmp}

# $ K + netWAR Features
See
Find 
Options 
Chat Channels 
Tourney Play 
Top Scores 

# $ K + Find
Currently unavailable. Coming soon. 

# $ K + Options
Currently unavailable. Coming soon. 

# $ K + Chat Channels
See also
Lobby 
Play Lobby 
Top Scores 

Chat Channels let you subscribe to channels, unsubscribe to channels, and create custom channels.

CHANNELS:	Lists channels currently available (see CREATE below if you want to create a new channel).
SUBSCRIBERS:	Lists users participating in the highlighted chat channel. (Click a channel to view that list).
OPEN:	Subscribes you to the currently selected chat channel.
CREATE:	Lets you create a custom chat channel. Click here to open the Create Channel dialog; then type a channel name, turn password protection ON/OFF, and select a password.
QUIT CHAT:	Exits Chat screen and returns you to the Lobby.
INFO:	Open a dialog with information about a player’s User Name, Real Name, Game Statistics, and Personal Messages, if any. Click Close to exit the dialog.
IGNORE:	Messages from the selected user(s) stop appearing in the chat window. Select the user(s), then click here. At the prompt, Ignore the selected user(s), click YES to ignore or CANCEL to exit without ignoring anyone.
UNIGNORE:	Cancels the IGNORE command for the selected user(s). Select the user(s), then click here. At the prompt, Unignore the selected user(s), click YES to unignore or CANCEL to exit without unignoring anyone. (Note: Users must be “ignored” for this to function.)
MAKE CHAN-OP	Channel operators can assign chan-op rights to other users, and KICK or BAN users from a channel. Anyone who creates a channel is automatically the chan-op for that channel. The current operator can assign chan-op rights to other subscribers on that channel. Select the user(s), then click here. At the prompt, Give channel operator rights to this user, click YES to assign or CANCEL to exit without assigning anyone. (Note: A channel may have more than one chan-op at a time.) 
KICK USER:	For chan-ops only, this button lets chan-ops kick a user off a channel. The chan-op can select one or more users to kick from the channel. Select the user(s), then click here. At the prompt, Kick user(s) from this channel, click YES to kick the user(s) or CANCEL to exit without kicking anyone off.
BAN USER:	For chan-ops only, this button kicks a user from a channel AND bans him/her from returning. The chan-op can select one or more users to ban from the channel. Select the user(s), then click here. At the prompt, Ban user(s) from this channel, click YES to ban a user or CANCEL to exit without banning.
VIEWING AREA:	(Screen right side) Displays the chat messages for your current channel. The channel name appears above the viewing area. Directly beneath that area your message displays as you type it. If your message is ready, click the SEND button.
FIND:	Currently unavailable. Coming soon. 
OPTIONS:	Currently unavailable. Coming soon. 

# $ K + Tourney Play
Currently unavailable. Coming soon. 

# $ K + Top Scores
See also
Lobby 
Play Lobby 
Chat Channels 

Shows the leaders and stats of all players registered with the full version of netWAR. Users display in groups of 10 (default is Top 10). You can cycle through them in groups of 10. Stats are shown for individuals across all game types (Mayhem, Death Match, and Team Games). This feature tracks total Points, Kills, Kills-to-Death ratio (K/D), and the player’s ranking versus the top scoring player (VS).

LEGEND:	Displays the icons used in the player ranking system, and shows the icon name as text.
PRINT:	Currently unavailable. Coming soon. 
SEARCH:	Currently unavailable. Coming soon. 
{bmc TOPSCORE.bmp}